Wise Wise Wise Description The group stands in a circle, and a speaking a word at a time they make up proverbs and wise sayings. When they think the proverb is finished the group says “wise wise wise” and bow. Example Player 1: Consider Player 2: yourself Player 3: when Player 4: you Player 5:[…]

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Action and Justify Description In pairs, one improviser does a physical action. Their partner justifies what they are doing, and they agree on what has been established. Example Gerald: Puts arms above his head Susanne: We’re so ready for this synchronised dive. Gerald: Yes, I’m so happy we made it to the Olympic final. Teaching[…]

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Yes And Description Players do a scene where every sentence starts with the words “Yes and”. Example Player A: Welcome agent, this is a very important mission. Player B: Yes, and it’s top secret! Player A: Yes, and we’d better get cracking! Player B: Yes, and I’ll go in first and you follow behind. Player[…]

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Yes Based Conversations Description In pairs, players have a conversation where they give each other lots of offers/statements, and say the word “yes” lots. Example Sam: Let’s go to the beach on Sunday. Wilfred: Yes, let’s take our buckets and spades. Sam: Yes that sounds great, let’s make sandcastles. Wilfred: Yes, I love building. Variations[…]

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Yeah Yeah Yeah Description In pairs, one person starts telling a story. While they’re telling the story the other person enthusiastically nods with their whole body and says “yeah yeah yeah”. They take over telling the story, adding to it, and they keep swapping. Variations Can also be played starting with “do you remember that[…]

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Story Conductor Description Team of five improviser stood in an arc, and one improviser in front of them (Story Conductor). Whoever the Story Conductor points to starts telling the story and when they point to someone else the other person takes over. Teaching Purpose Trains improvisers to listen, yes and, and play as a team.[…]

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Story Swap Description In pairs one person starts telling a story. When the director claps their hands the other person in the pair takes over telling the story. They continue swapping every time the director claps. Teaching Purpose Gets people to listen, yes and, and not think ahead/be able to drop ideas.   Subscribe to[…]

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Machine Description Half of the workshop group stand along the back wall. The audience suggest machines, vehicles or animals (e.g. washing machine, microwave, tractor, aircraft carrier, elephant) and the groups standing physically become those machines as a team by coming in one by one and physically becoming different moving parts of the machine. They don’t[…]

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Character Dial-Up Description In a circle, one player says a line of dialogue with a small character quirk. They pass it to the next person, who increases the affectations by 1%. This continues around the circle, and you can add in more lines so there are several going around at once.   Subscribe to Our[…]

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Maria Peters having fun teaching an improv workshop.

What’s on your Stupid T-Shirt? Description The group stand in a circle and chant ‘T-shirt, t-shirt, what’s on your stupid T-shirt?’ A player describes what’s on the imaginary T-shirt of the person next to them. The person “wearing” that T-shirt then has to caption it. Some will be punny, others will make no sense! Example[…]

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Triangles

Triangles / Assassins / Biggest Fan Triangles Description Everyone stands around in the room. Each person silently selects two other people without telling them. When the teacher says “go” the aim is to stay in an equilateral triangle with the two people picked. The group will end up constantly moving as people adjust. If the[…]

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Creatures of the Deep Description Everyone stands in a circle. The teacher imitates a of a creature of the deep to the person next to them. For instance they do an impression of a jellyfish. That person next to them copies what they just saw and passes it on to the person next to them.[…]

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