Time Jump
Description
Players do a scene, and someone from off stage shouts times to move to e.g. “5 years on, 10 minutes later” etc. Scene moves through time and space.
Example
Location: Fancy restaurant
Freddie: I’ve counted, and this is the 5,000th potato I’ve peeled since I joined this restaurant: The Grande Velouté.
Other chef: I’ve done 6,000 onions. It’s why I’m always crying.
Freddie: Oh! I thought I kept upsetting you. I know I always put my foot in it.
Other chef: Don’t be silly Freddie! I love you man.
Host: 5 years later!
Other chef: Who would’ve thought? Our own restaurant!
Freddie: And now we’re in charge, we’ll never have to peel anything again!
Host: 10 minutes later
Waiter: Excuse me, the chef’s just cut his finger and we’ve got so much mash to make!
Freddie: Damn it
Host: 1000 years before!
Caveman Freddie: Ug ug ug where’s the peeler
Teaching Purpose
This exercise helps stop people bridging and get to the point of the scene/cut to the present moment.
Additional Tips for Playing
- The host can mix up the differences in times given
- You can travel through time and space! Characters can change, other players can come in.
Show Introduction
“This game is called Time Jump. The players will do a scene and I will tell them different times to move to. To get us started could I get suggestions of an indoor location?”
Origin
We first saw this done by Shoot from the Hip.
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