Yes Let’s

The whole group plays together. Anybody shouts something for the group to do and immediately the whole group shouts “YES LET’S!” in an enthusiastic way and then does that thing. Then someone says another offer and the group again shouts “YES LET’S” and does that thing. Ideally the offers are connected to each other and the group gets used to saying the next obvious thing without blocking or negating and the group start to tell a story together.

Example

Each line is said by a different improviser, except the YES LET’S which is said by everyone at once.

Let’s go for a walk!

YES LET’S!

Let’s breath in the fresh spring time air as we walk!

[They all start walking around the room]

YES LET’S!

[They all breath in the air and start skipping around]

Let’s pick up a flower!

YES LET’S!

[They all pick up flowers]

Let’s sniff the flower!

YES LET’S!

[They all sniff the flowers]

Let’s smell the most incredible smell and feel giddy!

YES LET’S!

[They all start swaying around in the breeze]

Let’s rise up off the ground and float up into the blossom of the trees!

YES LET’S!

Variations

  • The lines don’t have to connect, it’s just a bunch of fun stuff for the group to do.
  • The lines connect and one thing leads to another to tell a story.
  • Yes Let’s story inspired by a story.
  • Version where if someone says an offer that the group doesn’t feel like was expected or in the direction of the story people can step out of the story. Sounds harsh but it does give people instant feedback on what helps stories and what blocks stories.

Teaching purpose

  • Agreement.
  • Yes and.
  • Support.
  • Teamwork.
  • Storytelling.
  • Accepting and building.
  • Commitment.
  • Enthusiasm.

Origin

Keith Johnstone. Keith explains this game much better than me so please buy his books (Impro and Impro for Storytellers).

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