Three in a Circle / I’ll Keep

Three in a Circle / I’ll Keep

Description

Player 1 jumps into the middle of the circle and becomes an object/thing/character and says what they are.

Player 2 then jumps in and then says and becomes something that compliments the offer of Player 1, with some specifics thrown in too.

Player 3 then jumps in and then says and becomes something that compliments the previous two offers.

Player 1 then decides what one will start the next round by saying “I’ll keep…..”

The thing kept then starts a new round and a new picture is built.

Example

Player 1: A shark (becomes shark).

Player 2: A swimmer splashing around unawares (starts swimming happily).

Player 3: The ocean, timeless and all knowing (becomes a calm ocean).

Player 1: I’ll keep the ocean.

Players leave the stage. Player 3 resets with their offer and a new picture is built.

Player 3: The ocean, timeless and all knowing.

Player 2: God Neptune, holding his trident and looking down on his domain.

Player 1: Aquaman, swimming across the waves like a dolphin.

Player 3: I’ll keep Aquaman.

Variations

  • Can be played in teams of three or with larger groups.
  • Can also experiment with number of offers made before it is reset.

Purpose

  • To accept and build on offers.
  • To make physical offers.
  • To support each other.
  • To be obvious.

 

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