Three in a Circle / I’ll Keep
Description
Player 1 jumps into the middle of the circle and becomes an object/thing/character and says what they are.
Player 2 then jumps in and then says and becomes something that compliments the offer of Player 1, with some specifics thrown in too.
Player 3 then jumps in and then says and becomes something that compliments the previous two offers.
Player 1 then decides what one will start the next round by saying “I’ll keep…..”
The thing kept then starts a new round and a new picture is built.
Example
Player 1: A shark (becomes shark).
Player 2: A swimmer splashing around unawares (starts swimming happily).
Player 3: The ocean, timeless and all knowing (becomes a calm ocean).
Player 1: I’ll keep the ocean.
Players leave the stage. Player 3 resets with their offer and a new picture is built.
Player 3: The ocean, timeless and all knowing.
Player 2: God Neptune, holding his trident and looking down on his domain.
Player 1: Aquaman, swimming across the waves like a dolphin.
Player 3: I’ll keep Aquaman.
Variations
- Can be played in teams of three or with larger groups.
- Can also experiment with number of offers made before it is reset.
Purpose
- To accept and build on offers.
- To make physical offers.
- To support each other.
- To be obvious.